Hello I have been working on my project the past few weeks and I have made some progress. The first thing I did was completely rework the first boss. I didn't like the original boss I created and decided to scrap that boss and make a new one. The new boss is a dragon. This dragon plays a lot better in game and offers a better experience as the old boss was too similar to the normal enemies, The new boss has simple attacks but I plan on making it so later in the game you will fight a similar dragon boss but they will get new and stronger attacks. There some bug with the new boss. This is mainly because of the navigation. I plan on moving things around in the boss room and making the boss room have more space for the boss to move around in.
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The second thing I did was add a shield ability. This shield is activated on the 3rd character and can be used on all characters. The shield has health and when the health is 0 the shield is destroyed. The shield will damage all normal enemies who collide with it. An enemy colliding with the shield will decrease the shield's health. The enemies will take massive damage should they enter the shield. The boss is immune to the shield.
What is next?
My next goal is to change the first boss room and then start work on the cave area. Then I will start on quests and dialogue. I want to also make some slime type enemies for the cave.
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