Hi I'm Jaspreet, this is my first post on my project. So any support is appreciated.
So what is the project?
The project I'm working on is my final year project for Kingston university. The project is a game project that will be made in the game engine Unity. The game I will be making is a 3D RPG style game. The main goal of the game is to fight a range of enemies and bosses with a range of weapons to use. In the game the enemies will have levels to determine difficultly. To help the player, the player can upgrade themselves by applying upgrades.
What have I done so far?
So far the project is going well and I have made a good start. I have a good player system made with movement, attacks and inventory. I have one enemy type made. This enemy patrols, runs and attacks. I have made a health and energy system for the player. energy system not fully finished. I also I have made the starting area in my game. This area will be a forest.
What is next?
My next goal for the project is to work on another enemy type. This enemy will throw projectiles at the player. To combat this I want to add a system that also allows the player to throw projectiles. I also want to work on a player upgrade systems soon. As for the map the next area I work on will be a village area. I want this area to be the first area with a boss fight.
Assets used
This is my first ever time making an RPG game so some research had to be done. I would like to shout out Youtuber Sebastian Graves. Sebastian Graves - YouTube. I followed some of their videos on how to make dark souls in unity. The videos I followed were the player movement, attack and inventory videos.
All player and enemy animations and models can be found on the website Mixamo. https://www.mixamo.com/#/.
The swords used are from the following unity asset store pack RPG Swords! | 3D Weapons | Unity Asset Store.
Other assets used are:
Comments